The moment was immortalized through humor and memes, the bulk of which stemmed from disappointment of the audience: People attending BlizzCon 2018 had been hoping for "Diablo 2 Resurrected" news. But the reason for D2R Items this was a lingering stigma around gaming on mobile devices in the West in the United States, where the use of smartphones as gaming platforms is slower than in the rest around the globe.
Since it's launch, "Diablo 2 Resurrected" has boosted its reputation, as test results from beta and alpha versions proved the game was a full-throated, timeless Diablo experience. (It was also helpful that Blizzard determined to bring it to PC.) Diablo is a Diablo series is one of the most influential examples of modern game design, with its renowned gameplay loops that focus on acquiring random "loot" to help your character become more effective. "Diablo 2" released in the last few months and remasteredand relaunched, solidified the loop, while "Diablo 3" which Cheng also worked on, was streamlined and refined it.
While the events of 2018 were hard for Cheng and the team, he added that it only strengthened their resolve to make "Immortal" an excellent game of the Diablo series, especially since its free-to-play launch on mobile brings the franchise to its biggest ever potential fan base. The game will be released on June 2.
Cheng's enthusiasm about the project was evident during a recent interview. "I am convinced that Diablo 2 Resurrected' is going to transform a lot of people's opinions on what they perceive as an app for mobile devices," Cheng told The Washington Post. "That has been one of our goals from the beginning. Let's raise the standard of the quality of an online game."
"I have three kids and they're all teenagers. They don't differentiate between consoles, computers or mobile," Cheng said. "They have a passion for gaming with all kinds of platforms."
The game will be able to have a simultaneous launch on PC with full keyboard-and-mouse as well as controller support, as well as cross progression and cross play with mobile enabled at the time of its launch. This move was inspired by the D2R Items buy testing of the beta when creators of gaming content said they'd need to replicate the game in order to show the game on their streaming platforms According to Rod Fergusson, general manager of the Diablo franchise.