Games can't be OSRS gold allowed to fail any longer. Titanfall 2 isn't getting the necessary resources to correct its online play on the PC. Anthem was dropped during the course of the massive overhaul. Fable Legends was pulled before it even had the chance to launch. It's not happening, and you have to be Fortnite or go to the grave trying.
A developer's passion can be of little importance for a publisher, as well. Dragon Age 4 has been repeatedly canceled due to high-level interference that constantly dictates the game's direction. Metal Gear fans, who very obviously want one-player games, purchased the co-op game Metal Gear Survive in the year 2018. That's not even discuss the affiliates Activision Blizzard wastes on constant Call of Duty development.
Thank goodness Jagex began its existence at a time that was free. If the player base had begun to decrease in the late 2000s an editor would probably had pulled the plug on it all. The truth is, Raven Software started laying people off in the midst of Warzone was making billions, and even the game's success could spell doom for RuneScape gold the human beings behind the game.
The success stories we do see are simply some exceptions to the rules. The stars needed to align for Among Us to find its players long after its launch and, perhaps the best instance before that, without the aid of a big publisher was Undertale in the year 2017.
This is the reason why RuneScape The Initial 20 Years isn't just essential to all fans of this game. It's also essential for anyone who cares about how the gaming world is headed in. It's a reminder of why we need to support the independent scene that's always fighting for attention in an enormous market.